Lorenzo Dal Col

Software Engineering & AI Consultant

Software engineering and AI workflows, close to the hardware.

Tech Lead of the Vulkan and OpenGL Conformance Test Suite at Khronos, the tests GPU vendors must pass to certify their drivers: ~3M lines of code, 284 contributors, 15 organizations with conformant Vulkan drivers.

Previously Product Manager for ARM's Mali GPU developer tools, author of a Vulkan and Metal 3D engine that shipped four iOS titles, and of the Rust performance tools AAA studios use to test their mobile games. Finalist for the Best Application Paper Award at IEEE CASE 2011. Now applying AI to how this kind of software is built and tested.

Available as a consultant and contractor for Vulkan and OpenGL development, Android and iPhone performance analysis, embedded and general software, and AI workflows.